/* * Copyright 2012 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * Test glReadPixels(GL_DEPTH_COMPONENT) * Brian Paul * June 2012 */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 200; config.window_height = 200; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_DEPTH; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END /** Display contents of the depth buffer as grayscale color */ static void display_depth(const GLfloat *buf) { glWindowPos2i(0, 0); glDrawPixels(piglit_width, piglit_height, GL_LUMINANCE, GL_FLOAT, buf); } /** Test glClear(GL_DEPTH_BUFFER_BIT) + glReadPixels */ static bool test_z_clear(void) { GLfloat *buf = malloc(piglit_width * piglit_height * sizeof(GLfloat)); float z; double diff, tolerance; GLint zBits, i; glGetIntegerv(GL_DEPTH_BITS, &zBits); /* allow 1-bit error */ tolerance = 1.0 / (1 << (zBits - 1)); for (z = 0.0f; z <= 1.0f; z += 0.125) { glClearDepth(z); glClear(GL_DEPTH_BUFFER_BIT); glReadPixels(0, 0, piglit_width, piglit_height, GL_DEPTH_COMPONENT, GL_FLOAT, buf); if (!piglit_automatic) { display_depth(buf); piglit_present_results(); } /* Make sure all the values are the same */ for (i = 1; i < piglit_width * piglit_height; i++) { if (buf[i] != buf[0]) { printf("depth[%d]=%f != depth[0]=%f\n", i, buf[i], buf[0]); free(buf); return false; } } /* Check that the depth value read back is within tolerance */ diff = buf[0] - z; if (diff > tolerance) { printf("Depth buffer clear failed!\n"); printf("Expected %f, found %f\n", z, buf[0]); free(buf); return false; } } free(buf); return true; } static void draw_z_gradient(GLfloat zLeft, GLfloat zRight) { GLfloat verts[4][3]; verts[0][0] = -1.0; verts[0][1] = -1.0; verts[0][2] = zLeft; verts[1][0] = 1.0; verts[1][1] = -1.0; verts[1][2] = zRight; verts[2][0] = 1.0; verts[2][1] = 1.0; verts[2][2] = zRight; verts[3][0] = -1.0; verts[3][1] = 1.0; verts[3][2] = zLeft; glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, verts); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } static bool test_z_gradient(void) { const GLfloat epsilon = 2.0 / piglit_width; GLfloat *buf, *row; bool pass = true; int pos, i; /* draw full-window quad with z increasing left to right */ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); draw_z_gradient(-1.0, 1.0); glDisable(GL_DEPTH_TEST); buf = (GLfloat *) malloc(piglit_width * piglit_height * sizeof(GLfloat)); /* read whole buffer */ glReadPixels(0, 0, piglit_width, piglit_height, GL_DEPTH_COMPONENT, GL_FLOAT, buf); /* examine a horizontal row at mid-Y */ row = buf + piglit_width * piglit_height / 2; pos = 0; if (fabs(row[pos] - 0.0) > epsilon) { printf("Left-most Z value should be close to 0.0, found %f\n", row[pos]); pass = false; } pos = piglit_width / 2; if (fabs(row[pos] - 0.5) > epsilon) { printf("Middle Z value should be close to 0.5, found %f\n", row[pos]); pass = false; } pos = piglit_width - 1; if (fabs(row[pos] - 1.0) > epsilon) { printf("Left-most Z value should be close to 1.0, found %f\n", row[pos]); pass = false; } /* check for monotonicity */ for (i = 1; i < piglit_width; i++) { if (row[i - 1] > row[i]) { printf("Z values aren't increasing from left to right. row[%d]=%f > row[%d]=%f\n", i-1, row[i-1], i, row[i]); pass = false; break; } } if (!piglit_automatic) { display_depth(buf); piglit_present_results(); } free(buf); return pass; } enum piglit_result piglit_display(void) { if (!test_z_clear()) return PIGLIT_FAIL; if (!test_z_gradient()) return PIGLIT_FAIL; return PIGLIT_PASS; } void piglit_init(int argc, char **argv) { }