#------------------------------------------------------------------- # This file is part of the CMake build system for OGRE # (Object-oriented Graphics Rendering Engine) # For the latest info, see http://www.ogre3d.org/ # # The contents of this file are placed in the public domain. Feel # free to make use of it in any way you like. #------------------------------------------------------------------- set(HEADER_FILES include/StencilShadowTest.h include/ParticleTest.h include/TextureBlitTest.h include/VTestPlugin.h) set(SOURCE_FILES src/StencilShadowTest.cpp src/TextureBlitTest.cpp src/CubeMappingTest.cpp src/ParticleTest.cpp src/VTestPlugin.cpp) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include) include_directories(${PROJECT_SOURCE_DIR}/Samples/Common/include) include_directories(${PROJECT_SOURCE_DIR}/Samples/Simple/include) include_directories(${PROJECT_SOURCE_DIR}/Tests/VisualTests/Common/include) add_library(VTests ${OGRE_LIB_TYPE} ${HEADER_FILES} ${SOURCE_FILES} ) target_link_libraries(VTests ${OGRE_LIBRARIES} OgreBites OgreOverlay OgreRTShaderSystem) ogre_config_sample_lib(VTests) if (APPLE AND NOT APPLE_IOS) # Set the INSTALL_PATH so that Samples can be installed in the application package set_target_properties(VTests PROPERTIES BUILD_WITH_INSTALL_RPATH 1 INSTALL_NAME_DIR "@executable_path/../Plugins" ) endif()