/********************************************************************************/ /* */ /* Platform Authenticated Countdown Timer */ /* Written by Ken Goldman */ /* IBM Thomas J. Watson Research Center */ /* $Id: PlatformACT.c 1594 2020-03-26 22:15:48Z kgoldman $ */ /* */ /* Licenses and Notices */ /* */ /* 1. 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Includes */ #include "Platform.h" #include "PlatformACT_fp.h" /* C.16.2. Functions */ /* C.16.2.1. ActSignal() */ /* Function called when there is an ACT event to signal or unsignal */ static void ActSignal( P_ACT_DATA actData, int on ) { if(actData == NULL) return; // If this is to turn a signal on, don't do anything if it is already on. If this // is to turn the signal off, do it anyway because this might be for // initialization. if(on && (actData->signaled == TRUE)) return; actData->signaled = (uint8_t)on; // If there is an action, then replace the "Do something" with the correct action. // It should test 'on' to see if it is turning the signal on or off. switch(actData->number) { #if RH_ACT_0 case 0: // Do something return; #endif #if RH_ACT_1 case 1: // Do something return; #endif #if RH_ACT_2 case 2: // Do something return; #endif #if RH_ACT_3 case 3: // Do something return; #endif #if RH_ACT_4 case 4: // Do something return; #endif #if RH_ACT_5 case 5: // Do something return; #endif #if RH_ACT_6 case 6: // Do something return; #endif #if RH_ACT_7 case 7: // Do something return; #endif #if RH_ACT_8 case 8: // Do something return; #endif #if RH_ACT_9 case 9: // Do something return; #endif #if RH_ACT_A case 0xA: // Do something return; #endif #if RH_ACT_B case 0xB: // Do something return; #endif #if RH_ACT_C case 0xC: // Do something return; #endif #if RH_ACT_D case 0xD: // Do something return; #endif #if RH_ACT_E case 0xE: // Do something return; #endif #if RH_ACT_F case 0xF: // Do something return; #endif default: return; } } /* C.16.2.2. ActGetDataPointer() */ static P_ACT_DATA ActGetDataPointer( uint32_t act ) { #define RETURN_ACT_POINTER(N) if(0x##N == act) return &ACT_##N; FOR_EACH_ACT(RETURN_ACT_POINTER) return (P_ACT_DATA)NULL; } /* C.16.2.3. _plat__ACT_GetImplemented() */ /* This function tests to see if an ACT is implemented. It is a belt and suspenders function because the TPM should not be calling to manipulate an ACT that is not implemented. However, this could help the simulator code which doesn't necessarily know if an ACT is implemented or not. */ LIB_EXPORT int _plat__ACT_GetImplemented( uint32_t act ) { return (ActGetDataPointer(act) != NULL); } /* C.16.2.4. _plat__ACT_GetRemaining() */ /* This function returns the remaining time. If an update is pending, newValue is returned. Otherwise, the current counter value is returned. Note that since the timers keep running, the returned value can get stale immediately. The actual count value will be no greater than the returned value. */ LIB_EXPORT uint32_t _plat__ACT_GetRemaining( uint32_t act //IN: the ACT selector ) { P_ACT_DATA actData = ActGetDataPointer(act); uint32_t remain; // if(actData == NULL) return 0; remain = actData->remaining; if(actData->pending) remain = actData->newValue; return remain; } /* C.16.2.5. _plat__ACT_GetSignaled() */ LIB_EXPORT int _plat__ACT_GetSignaled( uint32_t act //IN: number of ACT to check ) { P_ACT_DATA actData = ActGetDataPointer(act); // if(actData == NULL) return 0; return (int)actData->signaled; } /* C.16.2.6. _plat__ACT_SetSignaled() */ LIB_EXPORT void _plat__ACT_SetSignaled( uint32_t act, int on ) { ActSignal(ActGetDataPointer(act), on); } /* C.16.2.7. _plat__ACT_GetPending() */ LIB_EXPORT int _plat__ACT_GetPending( uint32_t act //IN: number of ACT to check ) { P_ACT_DATA actData = ActGetDataPointer(act); // if(actData == NULL) return 0; return (int)actData->pending; } /* C.16.2.8. _plat__ACT_UpdateCounter() */ /* This function is used to write the newValue for the counter. If an update is pending, then no update occurs and the function returns FALSE. If setSignaled is TRUE, then the ACT signaled state is SET and if newValue is 0, nothing is posted. */ LIB_EXPORT int _plat__ACT_UpdateCounter( uint32_t act, // IN: ACT to update uint32_t newValue // IN: the value to post ) { P_ACT_DATA actData = ActGetDataPointer(act); // if(actData == NULL) // actData doesn't exist but pretend update is pending rather than indicate // that a retry is necessary. return TRUE; // if an update is pending then return FALSE so that there will be a retry if(actData->pending != 0) return FALSE; actData->newValue = newValue; actData->pending = TRUE; return TRUE; } /* C.16.2.9. _plat__ACT_EnableTicks() */ /* This enables and disables the processing of the once-per-second ticks. This should be turned off (enable = FALSE) by _TPM_Init() and turned on (enable = TRUE) by TPM2_Startup() after all the initializations have completed. */ LIB_EXPORT void _plat__ACT_EnableTicks( int enable ) { actTicksAllowed = enable; } /* C.16.2.10. ActDecrement() */ /* If newValue is non-zero it is copied to remaining and then newValue is set to zero. Then remaining is decremented by one if it is not already zero. If the value is decremented to zero, then the associated event is signaled. If setting remaining causes it to be greater than 1, then the signal associated with the ACT is turned off. */ static void ActDecrement( P_ACT_DATA actData ) { // Check to see if there is an update pending if(actData->pending) { // If this update will cause the count to go from non-zero to zero, set // the newValue to 1 so that it will timeout when decremented below. if((actData->newValue == 0) && (actData->remaining != 0)) actData->newValue = 1; actData->remaining = actData->newValue; // Update processed actData->pending = 0; } // no update so countdown if the count is non-zero but not max if((actData->remaining != 0) && (actData->remaining != UINT32_MAX)) { // If this countdown causes the count to go to zero, then turn the signal for // the ACT on. if((actData->remaining -= 1) == 0) ActSignal(actData, TRUE); } // If the current value of the counter is non-zero, then the signal should be // off. if(actData->signaled && (actData->remaining > 0)) ActSignal(actData, FALSE); } /* C.16.2.11. _plat__ACT_Tick() */ /* This processes the once-per-second clock tick from the hardware. This is set up for the simulator to use the control interface to send ticks to the TPM. These ticks do not have to be on a per second basis. They can be as slow or as fast as desired so that the simulation can be tested. */ LIB_EXPORT void _plat__ACT_Tick( void ) { // Ticks processing is turned off at certain times just to make sure that nothing // strange is happening before pointers and things are if(actTicksAllowed) { // Handle the update for each counter. #define DECREMENT_COUNT(N) ActDecrement(&ACT_##N); FOR_EACH_ACT(DECREMENT_COUNT) } } /* C.16.2.12. ActZero() */ /* This function initializes a single ACT */ static void ActZero( uint32_t act, P_ACT_DATA actData ) { actData->remaining = 0; actData->newValue = 0; actData->pending = 0; actData->number = (uint8_t)act; ActSignal(actData, FALSE); } /* C.16.2.13. _plat__ACT_Initialize() */ /* This function initializes the ACT hardware and data structures */ LIB_EXPORT int _plat__ACT_Initialize( void ) { actTicksAllowed = 0; #define ZERO_ACT(N) ActZero(0x##N, &ACT_##N); FOR_EACH_ACT(ZERO_ACT) return TRUE; }